diff --git a/res/font.ttf b/res/font.ttf new file mode 100644 index 0000000..92a90cb Binary files /dev/null and b/res/font.ttf differ diff --git a/src/button.rs b/src/button.rs new file mode 100644 index 0000000..1303903 --- /dev/null +++ b/src/button.rs @@ -0,0 +1,47 @@ +use sfml::{graphics::{CircleShape, Color, Drawable, Font, Shape, Text, Transformable}, system::Vector2f}; + +pub struct Button<'a> { + background: CircleShape<'a>, + text: Text<'a>, + pub exec: Box u32> +} + +impl<'a> Button<'a> { + pub fn new(text: String, font: &'a Font, pos: Vector2f, exec: Box u32>) -> Self { + let mut background = CircleShape::new(20., 20); + background.set_origin((20., 20.)); + background.set_position(pos); + background.set_fill_color(Color::GREEN); + + let mut text = Text::new(&text, font, 32); + text.set_position(background.position()); + text.set_fill_color(Color::BLACK); + let bounds = text.local_bounds(); + text.set_origin(( + bounds.left + bounds.width / 2., + bounds.top + bounds.height / 2., + )); + + Button { + background, + text, + exec + } + } + + pub fn contains(&self, x: i32, y: i32) -> bool { + self.background.global_bounds().contains(Vector2f::new(x as f32, y as f32)) + } +} + +impl<'d> Drawable for Button<'d> { + fn draw<'a: 'shader, 'texture, 'shader, 'shader_texture>( + &'a self, + target: &mut dyn sfml::graphics::RenderTarget, + states: &sfml::graphics::RenderStates<'texture, 'shader, 'shader_texture>, + ) { + + self.background.draw(target, states); + self.text.draw(target, states); + } +} \ No newline at end of file diff --git a/src/counter.rs b/src/counter.rs new file mode 100644 index 0000000..77c4e4d --- /dev/null +++ b/src/counter.rs @@ -0,0 +1,124 @@ +use sfml::{ + graphics::{Color, Drawable, Font, RectangleShape, Shape, Text, Transformable}, + system::Vector2f, +}; + +use crate::button::Button; + +pub struct Counter<'a> { + count: u32, + count_str: Text<'a>, + background: RectangleShape<'a>, + dec_button: Button<'a>, + inc_button: Button<'a>, + reset_button: Button<'a>, +} + +impl<'a> Counter<'a> { + pub fn new(count: u32, font: &'a Font) -> Self { + let mut background = RectangleShape::with_size(Vector2f::new(200., 70.)); + background.set_fill_color(Color::YELLOW); + background.set_outline_color(Color::BLUE); + background.set_outline_thickness(10.); + background.set_position((400., 300.)); + let bounds = background.local_bounds(); + background.set_origin(( + bounds.left + bounds.width / 2., + bounds.top + bounds.height / 2., + )); + + let mut count_str = Text::new(&count.to_string(), font, 32); + count_str.set_fill_color(Color::BLACK); + count_str.set_position((400., 300.)); + let bounds = count_str.local_bounds(); + count_str.set_origin(( + bounds.left + bounds.width / 2., + bounds.top + bounds.height / 2., + )); + + let dec_button = Button::new( + "-".to_string(), + font, + Vector2f::new( + background.position().x - 70., + background.position().y, + ), + Box::new(|count| if count == 0 { 0 } else { count - 1 }), + ); + + let inc_button = Button::new( + "+".to_string(), + font, + Vector2f::new( + background.position().x + 70., + background.position().y, + ), + Box::new(|count| if count == u32::MAX { 0 } else { count + 1 }), + ); + + let reset_button = Button::new( + "R".to_string(), + font, + Vector2f::new(0., 0.), + Box::new(|_count| 0), + ); + + Counter { + count, + count_str, + background, + dec_button, + inc_button, + reset_button, + } + } + + pub fn inc(&mut self) { + self.count = (self.inc_button.exec)(self.count); + self.update(); + } + + pub fn dec(&mut self) { + self.count = (self.dec_button.exec)(self.count); + self.update(); + } + + pub fn reset(&mut self) { + self.count = (self.reset_button.exec)(self.count); + self.update(); + } + + fn update(&mut self) { + self.count_str.set_string(&self.count.to_string()); + let digits = self.count.checked_ilog10().unwrap_or(0); + if self.count % (10 * if digits == 0 { 1 } else { digits }) == 0 { + let bounds = self.count_str.local_bounds(); + self.count_str.set_origin(( + bounds.left + bounds.width / 2., + bounds.top + bounds.height / 2., + )); + } + } + + pub fn handle_mouse(&mut self, x: i32, y: i32) { + if self.dec_button.contains(x, y) { + self.dec(); + } + if self.inc_button.contains(x, y) { + self.inc(); + } + } +} + +impl<'d> Drawable for Counter<'d> { + fn draw<'a: 'shader, 'texture, 'shader, 'shader_texture>( + &'a self, + target: &mut dyn sfml::graphics::RenderTarget, + states: &sfml::graphics::RenderStates<'texture, 'shader, 'shader_texture>, + ) { + self.background.draw(target, states); + self.count_str.draw(target, states); + self.dec_button.draw(target, states); + self.inc_button.draw(target, states); + } +} diff --git a/src/main.rs b/src/main.rs index e7a11a9..67a540e 100644 --- a/src/main.rs +++ b/src/main.rs @@ -1,3 +1,38 @@ -fn main() { - println!("Hello, world!"); +use sfml::{graphics::{Color, Font, RenderTarget, RenderWindow}, window::{mouse, Event, Key, Style}, SfResult}; + +mod counter; +use counter::Counter; + +mod button; + +fn main() -> SfResult<()>{ + let font = Font::from_file("res/font.ttf").unwrap(); + let mut c1 = Counter::new(0, &font); + + let mut window = RenderWindow::new((800, 600), "Multi Counter", Style::CLOSE, &Default::default())?; + window.set_framerate_limit(60); + + while window.is_open() { + while let Some(event) = window.poll_event() { + match event { + Event::Closed => window.close(), + Event::KeyPressed { code, .. } => match code { + Key::Left => c1.dec(), + Key::Right => c1.inc(), + Key::Space => c1.reset(), + _ => {} + }, + Event::MouseButtonPressed { button, x, y } => if button == mouse::Button::Left { + c1.handle_mouse(x, y); + } + _ => {} + } + } + + window.clear(Color::BLACK); + window.draw(&c1); + window.display(); + } + + Ok(()) }